Week 1 Development Update
Hey y’all, so its coming to the end of the week and as a goal to keep posting at regular intervals I’ll be posting weekly updates on development no matter how big or small the work in the week was, if any. Do note that I work on this in my spare time which is limited and that I work in the industry full-time as is, so I only get around 5-10 hours a week on this at best.
This week was mostly focused on the backend for the main menu & options menu in the game. I wanted to make a system that could work in future titles as well as this one so I took my time to get it to a good spot. I’ve added in most of the options in to the game with their values updating in the global save. The plan is to add fully re-mappable key bindings in the future, but that is down the line a little.
More on the minor changes made this week, you can see the full update on our discord server: https://carter.games/discord/
You can see the current progress in this short video:
Get Project Tilly (Game Name TBC)
Project Tilly (Game Name TBC)
A work in progress narrative game about mental health, anxiety & loneliness.
Status | Prototype |
Author | Carter Games |
Genre | Visual Novel, Puzzle |
Tags | 3D, Female Protagonist, First-Person, Singleplayer, Story Rich, Unity |
Languages | English |
Accessibility | Subtitles |
More posts
- Week 10 Development UpdateMar 13, 2022
- Week 9 Development UpdateMar 06, 2022
- Week 8 Development UpdateFeb 27, 2022
- Week 7 Development UpdateFeb 20, 2022
- Week 6 Development UpdateFeb 13, 2022
- Week 5 Development UpdateFeb 06, 2022
- Week 4 Development UpdateJan 30, 2022
- Week 3 Development UpdateJan 23, 2022
- Week 2 Development UpdateJan 16, 2022
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