Editor Fixes (2.3.1)
ℹ️ Fixed up a few editor errors with the editor tab and the save defaults.
🗓️ Release Date: 27th Jan 2025
🎨 Asset Changes
- Fixed an issue where a shallow copy of the default value would apply when reset to it.
- Fixed GUI issues when resetting to the default value of a save value.
- Fixed value resets not working for all value types as intended.
- Added a new cache to store the current save objects for the editor.
- Added auto initializing for save objects when an instance is created.
- Fixed an issue where deleted save objects would persist in the save data asset with the new cache.
- Fixed an issue where deleting a save object would break the save editor until a domain reload.
- Fixed an issue with version validation where the validation would endlessly attempt to get versions json if the webhost was down. It’ll now error after 5 seconds.
Files
Get Save Manager
Save Manager
A free, scriptable object based, local save system for Unity. Works on all platforms using the standard JSON Utility.
Status | Released |
Category | Tool |
Author | Carter Games |
Tags | asset, game-loading, game-saving, load, save, tools, Unity, unity-asset |
More posts
- Minor Editor Fixes (2.3.3)4 days ago
- Editor Cache Hotfix Update (2.3.2)13 days ago
- Save Defaults & Editor Save (2.3.0)Oct 03, 2024
- Git URL Support (2.2.0)Sep 27, 2024
- Build hotfix (2.1.8)May 20, 2024
- Editor window error fixes (2.1.7)May 11, 2024
- GUI update fix (2.1.6)May 07, 2024
- Initialization & Fixes (2.1.5)Apr 17, 2024
- Minor Updates (2.1.4)Mar 19, 2024
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