Initialization & Bug Fixes (3.0.6)
Audio Manager » Devlog
ℹ️ Some backend API changes and an updated asset initialization flow from my other assets.
⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.
🗓️ Release Date: 13th May, 2024
🎨 Asset Changes
- [Community Report] - Fixed an issue where playing a clip right after another completed while storing a reference to the first could interfere with the 2nd call. Not a bug exactly, but added an audio edit to support manual pooling to allow this flow.
- Updated the asset initialization to use some recent updates from other assets that have proven stable, this may fix on-going library regeneration bug.
- Some other minor API changes to make things clear, docs are behind of the asset here. Will update nearer the asset store release when stable.
Files
Audio Manager - Carter Games (3.0.6).unitypackage 2.7 MB
May 13, 2024
Audio Manager 3.x (3.0.6) Example Project.zip 31 MB
May 13, 2024
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Audio Manager
A simple & easy to use audio management solution for Unity
Status | Released |
Category | Assets |
Author | Carter Games |
Tags | asset, Audio, sourcecode, tools, Unity, unity-asset |
More posts
- Minor hotifx (3.0.8)Jun 12, 2024
- Scanning refactor (3.0.7)Jun 09, 2024
- API Fixes (3.0.5)Mar 21, 2024
- Minor API Correction [Legacy] (2.6.3)Jan 29, 2024
- Minor API Update (3.0.4)Jan 11, 2024
- Minor Editor Fixes (3.0.3)Jan 10, 2024
- Major Bug Fixes (3.0.2)Dec 27, 2023
- Hotfix (3.0.1)Dec 22, 2023
- New Major Version (3.0.0)Dec 16, 2023
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