Refresh (3.1.0)


â„šī¸ A refresh to the asset, fixing a load of API issues & overall improvements.

đŸ—“ī¸ Release Date: 26th April, 2025

🎨 Asset Changes

  • Asset fully supports importing via the package manager in a Git URL.
  • All the editor tabs in the audio library have matching margins & paddings now.
  • Button labels will not extend past the left GUI section of the library editor when in its normal size.
  • Constant classes have been updated to generate in a open location that is not under the Audio Manager assemblies.
  • New tags setup to help categorize audio clips when searching the library.
  • Backend improvements to library management should mean no data is lost anymore from the library scanning.
  • Fixes to general API to ensure base functionality.
  • Documentation rewritten and now fully offline. An online copy will exist, but it'll just be the latest offline copy for download.
  • Music setup removed for now, making a good setup for this was a bit of a pain and was holding the asset back a bit. Current API can support what I'd use it for at the moment. Further improvements to come.
  • Shared code refactor
  •     Common asset code now in a place that will match other assets in the future. Still namespaced to the asset it is for.
  •     Mainly for maintainability for myself.

Files

Audio Manager - Carter Games (3.1.0).unitypackage 3 MB
2 days ago
Audio Manager - 3.x - Example Project (3.1.0).zip 26 MB
2 days ago
Audio Manager Documentation (3.1.0) [Carter Games].pdf 1.1 MB
2 days ago
Audio Manager Scripting API (3.1.0) [Carter Games].pdf 688 kB
2 days ago

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