C.I.W.S Devlog #8 | Prototype Release
Summary
Its been a long time coming but I have finally gotten a build out for C.I.W.S. I will pre-face this as the build is just an early prototype and has a few bugs in it, but I hit burnout on the project again and didn’t want to just abandon it as it was in a good enough place to release something. If there are really game breaking bugs then I’ll give them a fix if reported, but otherwise the game will remain in this state unless there is mass interest in it. There is definetly more that could be done on this project but I needed to move for now.
What now?
With the release done, I’ll be moving to the A plan I mentioned here, working on some major updates to some of the tools/systems I’ve released. Both major releases are massive improvements over their older versions and bring them up to standard with what I’d use in a project these days. From there I have a few smaller projects I’d like to do, plus actually playing a few games as well for a bit of fun xD
Files
Get C.W.I.S (Prototype)
C.W.I.S (Prototype)
A tactical shooter where you controls the weapons systems of a naval destroyer that was constantly under missile attack.
More posts
- New Menu Layout + UpdateAug 28, 2022
- Leaderboards & Build? | C.W.I.S Game Devlog #5Jul 31, 2022
- The next devlog is here!Jul 03, 2022
- Sneak Peak (Devlog Delayed By A Week)Jun 26, 2022
- Upgrades & A Whole Load Of BugsMay 29, 2022
- The Basics Of ShootingMay 01, 2022
- Welcome to C.W.I.SApr 21, 2022
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