Asset Initialization Fixes (2.0.9)
Save Manager Âģ Devlog
âšī¸ Some fixes behind the scenes to the way the asset initializes to avoid a re-generation issue.
đī¸ Release Date: 30th July 2023
đ¨ Asset Changes
- [Internal Report] Fixed an issue where opening a project with the asset could cause some or all of the scritpable objects used to asset settings to re-generate when they already existed.
- Minor backend improves for settings asset management & referencing.
- Updated the asset index to be in the asset folder structure.
- Added a tool to remove the old index from the users project.
- Fixed some missing script file icons on a few scripts
- Named the file icon art better.
- Added a new file icon for the asset index.
Files
Save Manager - Carter Games (2.0.9).unitypackage 1.4 MB
Jul 30, 2023
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Save Manager
A free, scriptable object based, local save system for Unity. Works on all platforms using the standard JSON Utility.
Status | Released |
Category | Tool |
Author | Carter Games |
Tags | asset, game-loading, game-saving, load, save, tools, Unity, unity-asset |
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- GUI update fix (2.1.6)May 07, 2024
- Initialization & Fixes (2.1.5)Apr 17, 2024
- Minor Updates (2.1.4)Mar 19, 2024
- Auto Load Option Removal (2.1.3)Feb 08, 2024
- Save Value Null Check Fix (2.1.2)Jan 20, 2024
- Save File Error Fix (2.1.1)Jan 20, 2024
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