Auto Load Option Removal (2.1.3)
Save Manager Âģ Devlog
âšī¸ Fixed an issue where having the old auto load toggle off would cause save data loss.
đī¸ Release Date: 8th February 2024
đ¨ Asset Changes
- [Community Report] Remove the auto load option to fix an issue where having it off would not keep data between sessions. It was easier to force it on that keeping the toggle and its use-cases for the option were low really.
- Corrected some missing script graphics on some scripts in the asset.
- Fixed an issue where the settings asset custom inspector would throw an error due to an old value being looked for.
- Updated the local docs with the auto-load removal.
Files
Save Manager - Carter Games (2.1.3).unitypackage 2.5 MB
Feb 08, 2024
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Save Manager
A free, scriptable object based, local save system for Unity. Works on all platforms using the standard JSON Utility.
Status | Released |
Category | Tool |
Author | Carter Games |
Tags | asset, game-loading, game-saving, load, save, tools, Unity, unity-asset |
More posts
- Save Defaults & Editor Save (2.3.0)Oct 03, 2024
- Git URL Support (2.2.0)Sep 27, 2024
- Build hotfix (2.1.8)May 20, 2024
- Editor window error fixes (2.1.7)May 11, 2024
- GUI update fix (2.1.6)May 07, 2024
- Initialization & Fixes (2.1.5)Apr 17, 2024
- Minor Updates (2.1.4)Mar 19, 2024
- Save Value Null Check Fix (2.1.2)Jan 20, 2024
- Save File Error Fix (2.1.1)Jan 20, 2024
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