2.5.2 Update
Audio Manager » Devlog
2.5.2 Update
Store Listing Changes
- Updated some of the store listing graphics with the new style.
- Updated store listing description with to better explain the asset & follow the new style.
Asset Changes
- Re-written the Music Player script to ensure that it works as intended.
- Added Audio Events to allow users to get when a clip has ended.
- Added new PlayRange methods to allow users to play ca random clip with a collection of requests.
- Added a custom inspector for the Audio Manager File scriptable object.
- Added ability to change the base scan directory so the user can store their audio files in a folder other than Assets/Audio
- Re-written documentaion to better explain the asset and how to use it.
- Added basic demo scene, explaining how examples of some of the scripts can't be provided due to the asset setup, though the music player has an example.
Bug Fixes
- Fixed issues with the music player coroutines not properly working
Older versions can be seen via the assets change log pdf.
Files
Audio Manager 2.5.2 Unity Package (2018.4.x) 159 MB
Sep 28, 2021
Documentation.pdf 689 kB
Sep 28, 2021
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Audio Manager
A simple & easy to use audio management solution for Unity
Status | Released |
Category | Assets |
Author | Carter Games |
Tags | asset, Audio, sourcecode, tools, Unity, unity-asset |
More posts
- Minor hotifx (3.0.8)Jun 12, 2024
- Scanning refactor (3.0.7)Jun 09, 2024
- Initialization & Bug Fixes (3.0.6)May 13, 2024
- API Fixes (3.0.5)Mar 21, 2024
- Minor API Correction [Legacy] (2.6.3)Jan 29, 2024
- Minor API Update (3.0.4)Jan 11, 2024
- Minor Editor Fixes (3.0.3)Jan 10, 2024
- Major Bug Fixes (3.0.2)Dec 27, 2023
- Hotfix (3.0.1)Dec 22, 2023
- New Major Version (3.0.0)Dec 16, 2023
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